


To execute the downward thrust, the player simply jumps and presses down on the D-pad. Yacht Club has said that their intention is to make Shovel Knight play how gamers remember their favorite 8-bit titles - rather than how they actually were - and they've certainly succeeded so far. The detail in every sprite and tile is a reminder that Shovel Knight is very much a modern game, and the chiptune music score is intricate and suitably epic. The NES-like pixel art is authentic and avoids being nostalgic. Yacht Club Games is a small indie developer founded by ex-Wayforward Technologies developers, and it shows. Shovel Knight's pedigree is immediately noticeable. We got to spend some time with the upcoming retro-styled platformer, and came away anticipating it more than ever. While more mainstream releases were generating huge lines and impatient parents, the deceptively simple-looking Shovel Knight was something of a hidden gem, making a great impression on anyone who tried it. Yacht Club Games' Shovel Knight for Wii U, which made waves with an incredibly successful Kickstarter campaign, was on display at the recent New York Comic-Con.
